Showing posts with label Costumes in Crisis. Show all posts
Showing posts with label Costumes in Crisis. Show all posts

Thursday, February 17, 2022

The Fantastic 3¾

 


Where YOU Weigh In on the Pros and Cons of a Character's New Attire

FEATURING:   
Ben Grimm, the Thing   

Technically, the orange-scaled contraption which Ben is extricating himself from here was referred to as an "exoskeleton," but I think most of us probably shorthanded it as simply "the Thing suit"--an invention of Reed Richards which allowed Ben to once more take his place on the Fantastic Four as the Thing after lengthy exposure to the Hulk's gamma radiation reverted him to his human form (a situation not without its degree of tension). It took some doing, but Ben got the hang of being in the Thing's "skin" in short order, with a little guidance from his best friend.




The Thing suit was the brainchild of writer Roy Thomas, and put through its paces for a period of eight issues during March-October of 1976 before being summarily kiboshed near the end of Thomas's run on the book. In that time, we learned that it could also double as a spacesuit, even holding up against a bruiser like the Destroyer (infused with the essence of Galactus, no less):



It also didn't depend upon its wearer's freedom of movement for its removal, which would come in handy on those occasions when restraints were used on the FF:


Oddly enough, the Thing suit was conspicuously absent from the Thing's other series at the time, Marvel Two-In-One, thanks to a timely Editor's note which stated the tales in question took place before FF #166 (the culmination of the FF's battle with the Hulk). The only exceptions were by necessity--specifically, Thomas's time travel crossover stories which began in the 1976 FF Annual, continued in the '76 MTIO Annual, and concluded in MTIO #20.




If memory serves, the only other cameo the suit makes in that time is during an Avengers story which centers on a new lineup for the team. By that time, Ben has apparently grown so comfortable with the suit that we even find him lounging in it.


But finally, during the FF's dealings with the High Evolutionary and Galactus on the world known as Counter-Earth, the writing is on the wall for this exoskeleton when the suited Thing is struck by Galactus--a blast which doesn't take its toll until later, causing the Thing suit to bite the dust.



Despite the evidence of our eyes, however, the suit is not as demolished as it appears. Thirteen years later, in the "Atlantis Attacks" crossover that plays out in sixteen annuals published in 1989, we learn in a story scripted by Thomas that the suit has simply been in storage all that time.


(With Thomas evidently not feeling like providing a more detailed explanation of its reappearance, we're left to presume that Reed took what was left of the suit and constructed a new one in his spare time.)

Writer/artist Walt Simonson also featured the suit during his run on the FF book:


As it turned out, the suit would receive quite a bit of mileage, going on to be seen in a number of other titles in addition to its FF appearances. With Ben regaining his normal status often enough to warrant pulling the suit out of mothballs, however, we might be able to conclude that Marvel had by that time decided to leave behind the so-called tragic aspect of the Thing--the one member of the FF who was trapped in a monstrous form and prevented forever from living a normal life. And if you were lamenting the loss of the genuine Thing and didn't care for the precedent of FF characters using artificial means to duplicate their powers, Thomas prefers to instead address the issue in a corporate sense:


So it's time to deliver your verdict on "the Thing suit"--
an invention that let Ben Grimm have his cake and eat it, too.

OR: ?


Thursday, September 30, 2021

Giant-Man In The 25th Century!

 


Where YOU Weigh In on the Pros and Cons of a Character's New Attire

FEATURING:

Giant-Man


There are few Avengers--or few costumed characters in general, for that matter--who have been overhauled and refitted more than Henry Pym, whose attire as Ant-Man, Giant-Man, Goliath, Yellowjacket, etc., etc., etc. has changed so often over the years, depending on what breakthrough or what handicap he was dealing with at any given time. And that pattern was beginning even in late 1963, when he decided to spend most of his time in costume as Giant-Man rather than Ant-Man, and almost immediately changed his costume's design accordingly.



In March of 1965, however, when he felt the need to add to his abilities in order to have a (pardon the pun) higher profile as an Avenger, a more extensive costume (and equipment) adjustment was required.



This new power was to cybernetically change the size of other organic forms--something he'd already accomplished with the Wasp, using the circuitry in his old cybernetic hood-mask. As it turned out, readers would rarely if ever see this helmet's power employed during Pym's remaining time with the Avengers.

Nevertheless, the Wasp decided to take this development one step further.



Are you thinking what I'm thinking?


But let's not "buck" tradition--what's your decision on the look of the new Giant-Man?

OR: ?


Wednesday, May 27, 2020

The Sandman Becomes High-Maintenance




Where YOU Weigh In on the Pros and Cons of a Character's New Attire



FEATURING:   


As spiffy as the Sandman may look here, in 1963 he premiered with a very simple, somewhat thrifty look wearing a striped green pullover shirt and a pair of casual slacks, which served him well for quite awhile and a look which he eventually readopted.  Yet in 1967, he gave himself a refit, wearing a costume of his own design while having taken a crash course in science to outfit it with chemicals that would mix with his sandy form and give him an additional edge in battle.




That must have been some science course. Admittedly I had to shake my head a couple of times at trying to wrap my head around Flint Marko (aka William Baker) giving Reed Richards a run for his money in dishing out ten dollar words that explained his costume's new functions in detail.

As we can see, artist Jack Kirby didn't let Marko keep his sleeves and gloves for long, probably because the Sandman's arms and hands were so often in use in sand form. In fact, it was often hard to tell whether the upper part of the costume which contained his chemicals was able to shift to sand along with the rest of him. At first the answer appeared to be "no":





...which might be a good thing, because the Sandman looks pretty awesome when allowed to shift his entire form to menace his opponents.





Other artists, however, had no qualms about making the Sandman's costume, along with its chemical supplies and controls, a part of him.



It looked to be the same situation with Marko's casual attire, where Kirby kept us guessing as to whether or not it was able to blend with his sand form (we have to believe that Marko at the time wouldn't have had a clue about how to whip up clothing made of unstable molecules):




While artist John Buscema dispensed with the conundrum entirely.




The Sandman's new costume received a decent amount of mileage in titles like Marvel Team-Up, Incredible Hulk, Amazing Spider-Man, et al. before Marko reverted to his old look. But the jury may still be out with readers as to whether his chemically accessorized all-green threads should make a comeback.

So what's the verdict: Is the Sandman's costume an improvement over his original look?

OR: ?