The concept of Code: Blue is one that could easily have sprung from the mind of Jack Kirby: A collection of crusty men and women thrust into extraordinary circumstances by their line of work and relying on their grit, determination, and overall cockiness to see them through--a diverse group of unsung heroes who came in and did the job, no questions asked, having no powers or advantages in battle other than their quick thinking and fighting heart. Code: Blue was conceived and created by Tom DeFalco and Ron Frenz, but you could almost swear it was Kirby's words coming from the characters' mouths, so closely do the wisecracks and general back-and-forth of the dialog mirror his style of writing. DeFalco, in perhaps a tip of the hat to Kirby, even at times places emphasis on the wrong words in their speech, presumably in an attempt to inject a sense of personality into the character(s)--a scripting quirk which drove me absolutely nuts when reading one of Kirby's stories and which DeFalco brings to Code: Blue to a certain degree.
Code: Blue is led by Lt. Marc Stone, who had already made his mark in carrying out his duty for the N.Y.P.D. and, from his experiences in the field, has seen the need for a special SWAT unit to be established for dealing with super-villains. To what end isn't really clear--even Stone was unsure at the time that such a unit would be able to cope with the level of threat that a super-powered villain posed. Code: Blue seems to function best by taking the heat off of the super-hero(es) already on the scene; but also working in their favor is that whatever villain they're facing is usually in the habit of underestimating them, which gives the unit a small window to play on that disbelief and accomplish their mission. If nothing else, you have to give Stone and his team props for suiting up and bringing both confidence and skills to whatever situation they're ordered to deal with, whatever the odds against them.
And what Code: Blue brings to the table isn't insubstantial by any means, just as is the case with any SWAT team; it's just difficult at times to see what sets them apart. From their early encounters, they would appear to have no special training outside of that received by their peers; they have no Stark-designed weaponry; they've studied no dossiers of known, at-large villains; nor are they specially prepared to encounter super-powers. Rather, they seem to simply go in and adjust their tactics on the fly, depending on the details they get when the zero-zero call (alleged super-criminal activity) comes in. So what makes standard SWAT teams fall below the par of Code: Blue? Whatever distinguishes Stone's unit will have to be seen on the job.
And so as they're presented to us, Code: Blue might remind you of a line from the 1965 film In Harm's Way, when Adm. Tory asks Col. Gregory if his para-marines are in shape for a parachute drop: "Maybe they're a little bit rusty, sir, but they're eager as hell!" It's an impression that Stone will have to take to heart, since their baptism of fire is at hand.
Come on, this team just reeks of Kirby!